3 Things to Remember When Programming Software

3 Things to Remember When Programming Software

3 Things to Remember When Programming Software

3 Things to Remember When Programming Software

You’re not alone if you’re having trouble figuring out how to make programming interesting. I struggled to stay focused and interested in my work when I was studying computer science at the university.

1. The more you know, the more enjoyable it becomes.

This first point is merely a means of seeing the light at the end of a tunnel. It will not be enjoyable when you first begin learning to code. Not the vast majority of the time.
Hopefully, you will enjoy solving the various simple problems you will encounter. For example, finding a way to sort an array of unsorted numbers However, your skill set will prevent you from creating any interesting software, and even the simplest tasks will be frustrating challenges.
I remember how difficult it was to set up and run code in my IDE. not to mention the actual coding!

2. Make coding a pastime.

I actually wrote an entire article about the advantages of coding as a hobby. One of the most crucial reasons is that you will constantly learn and grow as a developer by researching and building projects in areas that interest you.
The school learning process can be extremely tedious. Mostly because the emphasis is on teaching you the fundamentals of programming in a way that all students will find interesting. It’s not what you’re interested in.

3. Achieve and Maintain a Flow State

Finally, if you want to find programming enjoyable and interesting, you must achieve a state of flow while coding.
Programming is similar to playing a video game. It’s easy to lose track of time while programming, and if you know how, it’s very possible to enter a state of flow. Where time passes quickly and you feel excited and satisfied with what you’re doing, similar to playing video games.
The problem is that most people will either over-challenge themselves by undertaking a project for which they are not prepared. Alternatively, they will not challenge themselves sufficiently and will learn very little. I promise that if you can pick and choose your projects to be at the appropriate level of difficulty, programming will become a lot more interesting.

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